Interface Motion

All Superinterfaces:
IAnnotatedComponent, RoleStateChange
All Known Subinterfaces:
BodyMotion, HeadMotion
All Known Implementing Classes:
BodyMotionAimCharge, BodyMotionBase, BodyMotionFind, BodyMotionFindBase, BodyMotionFindWithTarget, BodyMotionFlock, BodyMotionLand, BodyMotionLeave, BodyMotionMaintainDistance, BodyMotionMatchLook, BodyMotionMoveAway, BodyMotionNothing, BodyMotionPath, BodyMotionSequence, BodyMotionTakeOff, BodyMotionTeleport, BodyMotionTestProbe, BodyMotionTimer, BodyMotionWander, BodyMotionWanderBase, BodyMotionWanderInCircle, BodyMotionWanderInRect, HeadMotionAim, HeadMotionBase, HeadMotionNothing, HeadMotionObserve, HeadMotionSequence, HeadMotionTimer, HeadMotionWatch, MotionBase, MotionSequence, MotionTimer

public interface Motion extends RoleStateChange, IAnnotatedComponent