Class RefChangeSystem<ECS_TYPE,T extends Component<ECS_TYPE>>

java.lang.Object
com.hypixel.hytale.component.system.System<ECS_TYPE>
com.hypixel.hytale.component.system.RefChangeSystem<ECS_TYPE,T>
All Implemented Interfaces:
ISystem<ECS_TYPE>, QuerySystem<ECS_TYPE>
Direct Known Subclasses:
ChunkSpawningSystems.TickingState, ChunkSystems.OnNonTicking, CloseWorldWhenBreakingDeviceSystems.ComponentRemoved, CreateWarpWhenTeleporterPlacedSystem, DeathSystems.OnDeathSystem, DynamicLightSystems.EntityTrackerRemove, EnterBedSystem, EntityChunk.EntityChunkLoadingSystem, EntityInteractableSystems.EntityTrackerAddAndRemove, EntityModule.LegacyUUIDUpdateSystem, EntityStatsSystems.EntityTrackerRemove, FlockMembershipSystems.RefChange, HitboxCollisionSystems.EntityTrackerRemove, IntangibleSystems.EntityTrackerAddAndRemove, InteractionSystems.EntityTrackerRemove, InvulnerableSystems.EntityTrackerAddAndRemove, KnockbackPredictionSystems.ClearOnTeleport, KnockbackPredictionSystems.InitKnockback, ModelSystems.ModelChange, ModelSystems.PlayerUpdateMovementManager, ModelSystems.UpdateBoundingBox, MountSystems.MountedEntityDeath, MountSystems.PlayerMount, MountSystems.TeleportMountedEntity, MountSystems.TrackedMounted, MountSystems.TrackerRemove, NameplateSystems.EntityTrackerRemove, NPCSystems.ModelChangeSystem, NPCSystems.OnTeleportSystem, PlayerSystems.NameplateRefChangeSystem, PositionCacheSystems.OnFlockJoinSystem, PrefabPathSystems.NameplateRefChangeSystem, PrefabPathSystems.WorldGenChangeSystem, RepulsionSystems.EntityTrackerRemove, RespawnSystems.OnRespawnSystem, RespondToHitSystems.EntityTrackerAddAndRemove, RespondToHitSystems.OnPlayerSettingsChange, TeleporterPlugin.TeleporterOwnedWarpRefChangeSystem, TeleportSystems.MoveSystem, TeleportSystems.PlayerMoveCompleteSystem, TeleportSystems.PlayerMoveSystem, UIComponentSystems.Remove, WakeUpOnDismountSystem, WeatherSystem.InvalidateWeatherAfterTeleport, WorldSpawnJobSystems.TickingState

public abstract class RefChangeSystem<ECS_TYPE,T extends Component<ECS_TYPE>> extends System<ECS_TYPE> implements QuerySystem<ECS_TYPE>