Class DeathSystems.OnDeathSystem

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Direct Known Subclasses:
DeathSystems.ClearEntityEffects, DeathSystems.ClearHealth, DeathSystems.ClearInteractions, DeathSystems.DeathAnimation, DeathSystems.DropPlayerDeathItems, DeathSystems.KillFeed, DeathSystems.PlayerDeathMarker, DeathSystems.PlayerDeathScreen, DeathSystems.PlayerDropItemsConfig, DeathSystems.PlayerKilledPlayer, DeathSystems.RunDeathInteractions, DiedInPortalSystem, FlockDeathSystems.EntityDeath, FlockDeathSystems.PlayerDeath, KillTrackerSystem, NPCDamageSystems.DropDeathItems, NPCDeathSystems.EntityViewSystem, NPCDeathSystems.NPCKillsEntitySystem, NPCMountSystems.DismountOnMountDeath, NPCMountSystems.DismountOnPlayerDeath, NPCSystems.OnDeathSystem
Enclosing class:
DeathSystems

public abstract static class DeathSystems.OnDeathSystem extends RefChangeSystem<EntityStore,DeathComponent>