Interface IComponentExecutionControl

All Known Subinterfaces:
Action, Sensor
All Known Implementing Classes:
ActionAddToTargetMemory, ActionAppearance, ActionApplyEntityEffect, ActionAttack, ActionBase, ActionBeacon, ActionCombatAbility, ActionCompleteTask, ActionCrouch, ActionDelayDespawn, ActionDespawn, ActionDie, ActionDisplayName, ActionDropItem, ActionFlockBeacon, ActionFlockJoin, ActionFlockLeave, ActionFlockSetTarget, ActionFlockState, ActionIgnoreForAvoidance, ActionInventory, ActionLockOnInteractionTarget, ActionLog, ActionMakePath, ActionModelAttachment, ActionMount, ActionNothing, ActionNotify, ActionOpenBarterShop, ActionOpenShop, ActionOverrideAltitude, ActionOverrideAttitude, ActionParentState, ActionPickUpItem, ActionPlaceBlock, ActionPlayAnimation, ActionPlaySound, ActionRandom, ActionRecomputePath, ActionReleaseTarget, ActionRemove, ActionResetBlockSensors, ActionResetInstructions, ActionResetPath, ActionResetSearchRays, ActionRole, ActionSequence, ActionSetAlarm, ActionSetBlockToPlace, ActionSetFlag, ActionSetInteractable, ActionSetLeashPosition, ActionSetMarkedTarget, ActionSetStat, ActionSpawn, ActionSpawnParticles, ActionStartObjective, ActionState, ActionStorePosition, ActionTest, ActionTimeout, ActionTimer, ActionToggleStateEvaluator, ActionTriggerSpawnBeacon, ActionTriggerSpawners, ActionWithDelay, NullSensor, SensorAdjustPosition, SensorAge, SensorAlarm, SensorAnd, SensorAnimation, SensorAny, SensorBase, SensorBeacon, SensorBlock, SensorBlockChange, SensorBlockType, SensorCanInteract, SensorCanPlace, SensorCombatActionEvaluator, SensorCount, SensorDamage, SensorDroppedItem, SensorEntity, SensorEntityBase, SensorEntityEvent, SensorEval, SensorEvent, SensorFlag, SensorFlockCombatDamage, SensorFlockLeader, SensorHasHostileTargetMemory, SensorHasInteracted, SensorHasTask, SensorInAir, SensorInflictedDamage, SensorInteractionContext, SensorInWater, SensorIsBackingAway, SensorIsBusy, SensorKill, SensorLeash, SensorLight, SensorMany, SensorMotionController, SensorNav, SensorNot, SensorOnGround, SensorOr, SensorPath, SensorPlayer, SensorRandom, SensorReadPosition, SensorSearchRay, SensorSelf, SensorState, SensorSwitch, SensorTarget, SensorTime, SensorTimer, SensorValueProviderWrapper, SensorWeather, SensorWithEntityFilters, WeightedAction

public interface IComponentExecutionControl
  • Method Summary

    Modifier and Type
    Method
    Description
    void
     
    boolean
     
    boolean
    processDelay(float var1)
     
    void
     
  • Method Details

    • processDelay

      boolean processDelay(float var1)
    • clearOnce

      void clearOnce()
    • setOnce

      void setOnce()
    • isTriggered

      boolean isTriggered()