Interface IComponentExecutionControl
- All Known Implementing Classes:
ActionAddToTargetMemory,ActionAppearance,ActionApplyEntityEffect,ActionAttack,ActionBase,ActionBeacon,ActionCombatAbility,ActionCompleteTask,ActionCrouch,ActionDelayDespawn,ActionDespawn,ActionDie,ActionDisplayName,ActionDropItem,ActionFlockBeacon,ActionFlockJoin,ActionFlockLeave,ActionFlockSetTarget,ActionFlockState,ActionIgnoreForAvoidance,ActionInventory,ActionLockOnInteractionTarget,ActionLog,ActionMakePath,ActionModelAttachment,ActionMount,ActionNothing,ActionNotify,ActionOpenBarterShop,ActionOpenShop,ActionOverrideAltitude,ActionOverrideAttitude,ActionParentState,ActionPickUpItem,ActionPlaceBlock,ActionPlayAnimation,ActionPlaySound,ActionRandom,ActionRecomputePath,ActionReleaseTarget,ActionRemove,ActionResetBlockSensors,ActionResetInstructions,ActionResetPath,ActionResetSearchRays,ActionRole,ActionSequence,ActionSetAlarm,ActionSetBlockToPlace,ActionSetFlag,ActionSetInteractable,ActionSetLeashPosition,ActionSetMarkedTarget,ActionSetStat,ActionSpawn,ActionSpawnParticles,ActionStartObjective,ActionState,ActionStorePosition,ActionTest,ActionTimeout,ActionTimer,ActionToggleStateEvaluator,ActionTriggerSpawnBeacon,ActionTriggerSpawners,ActionWithDelay,NullSensor,SensorAdjustPosition,SensorAge,SensorAlarm,SensorAnd,SensorAnimation,SensorAny,SensorBase,SensorBeacon,SensorBlock,SensorBlockChange,SensorBlockType,SensorCanInteract,SensorCanPlace,SensorCombatActionEvaluator,SensorCount,SensorDamage,SensorDroppedItem,SensorEntity,SensorEntityBase,SensorEntityEvent,SensorEval,SensorEvent,SensorFlag,SensorFlockCombatDamage,SensorFlockLeader,SensorHasHostileTargetMemory,SensorHasInteracted,SensorHasTask,SensorInAir,SensorInflictedDamage,SensorInteractionContext,SensorInWater,SensorIsBackingAway,SensorIsBusy,SensorKill,SensorLeash,SensorLight,SensorMany,SensorMotionController,SensorNav,SensorNot,SensorOnGround,SensorOr,SensorPath,SensorPlayer,SensorRandom,SensorReadPosition,SensorSearchRay,SensorSelf,SensorState,SensorSwitch,SensorTarget,SensorTime,SensorTimer,SensorValueProviderWrapper,SensorWeather,SensorWithEntityFilters,WeightedAction
public interface IComponentExecutionControl
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Method Summary
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Method Details
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processDelay
boolean processDelay(float var1) -
clearOnce
void clearOnce() -
setOnce
void setOnce() -
isTriggered
boolean isTriggered()
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