All Implemented Interfaces:
RoleStateChange, Sensor, IAnnotatedComponent, IComponentExecutionControl

public class SensorDamage extends SensorBase
  • Field Details

    • combatDamage

      protected final boolean combatDamage
    • friendlyDamage

      protected final boolean friendlyDamage
    • drowningDamage

      protected final boolean drowningDamage
    • environmentDamage

      protected final boolean environmentDamage
    • otherDamage

      protected final boolean otherDamage
    • targetSlot

      protected final int targetSlot
    • positionProvider

      protected final EntityPositionProvider positionProvider
  • Constructor Details

  • Method Details