Interface Sensor

All Superinterfaces:
IAnnotatedComponent, IComponentExecutionControl, RoleStateChange
All Known Implementing Classes:
NullSensor, SensorAdjustPosition, SensorAge, SensorAlarm, SensorAnd, SensorAnimation, SensorAny, SensorBase, SensorBeacon, SensorBlock, SensorBlockChange, SensorBlockType, SensorCanInteract, SensorCanPlace, SensorCombatActionEvaluator, SensorCount, SensorDamage, SensorDroppedItem, SensorEntity, SensorEntityBase, SensorEntityEvent, SensorEval, SensorEvent, SensorFlag, SensorFlockCombatDamage, SensorFlockLeader, SensorHasHostileTargetMemory, SensorHasInteracted, SensorHasTask, SensorInAir, SensorInflictedDamage, SensorInteractionContext, SensorInWater, SensorIsBackingAway, SensorIsBusy, SensorKill, SensorLeash, SensorLight, SensorMany, SensorMotionController, SensorNav, SensorNot, SensorOnGround, SensorOr, SensorPath, SensorPlayer, SensorRandom, SensorReadPosition, SensorSearchRay, SensorSelf, SensorState, SensorSwitch, SensorTarget, SensorTime, SensorTimer, SensorValueProviderWrapper, SensorWeather, SensorWithEntityFilters

  • Field Details

    • NULL

      static final Sensor NULL
  • Method Details