Class RandomiserCondition
java.lang.Object
com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.Condition
com.hypixel.hytale.server.npc.decisionmaker.core.conditions.RandomiserCondition
- All Implemented Interfaces:
JsonAsset<String>,JsonAssetWithMap<String,IndexedLookupTableAssetMap<String, Condition>>
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final BuilderCodec<RandomiserCondition> protected doubleprotected doubleFields inherited from class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.Condition
ALWAYS_TRUE_SIMPLICITY, BASE_CODEC, BOOLEAN_CHECK_SIMPLICITY, CHILD_ASSET_CODEC, CHILD_ASSET_CODEC_ARRAY, data, HIGH_COST_SIMPLICITY, id, NO_TARGET, NORMALISED_CURVE_SIMPLICITY, reference, SCALED_CURVE_SIMPLICITY, VALIDATOR_CACHE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiondoublecalculateUtility(int selfIndex, ArchetypeChunk<EntityStore> archetypeChunk, Ref<EntityStore> target, CommandBuffer<EntityStore> commandBuffer, EvaluationContext context) intMethods inherited from class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.Condition
getAlwaysTrueFor, getAssetMap, getAssetStore, getId, getReference, setupNPC, setupNPC, toString
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Field Details
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CODEC
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minValue
protected double minValue -
maxValue
protected double maxValue
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Constructor Details
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RandomiserCondition
public RandomiserCondition()
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Method Details
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calculateUtility
public double calculateUtility(int selfIndex, ArchetypeChunk<EntityStore> archetypeChunk, Ref<EntityStore> target, CommandBuffer<EntityStore> commandBuffer, EvaluationContext context) - Specified by:
calculateUtilityin classCondition
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getSimplicity
public int getSimplicity()- Specified by:
getSimplicityin classCondition
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