Class RespawnSystems.ClearEntityEffectsRespawnSystem
java.lang.Object
com.hypixel.hytale.component.system.System<EntityStore>
com.hypixel.hytale.component.system.RefChangeSystem<EntityStore,DeathComponent>
com.hypixel.hytale.server.core.modules.entity.damage.RespawnSystems.OnRespawnSystem
com.hypixel.hytale.server.core.modules.entity.damage.RespawnSystems.ClearEntityEffectsRespawnSystem
- All Implemented Interfaces:
ISystem<EntityStore>,QuerySystem<EntityStore>
- Enclosing class:
RespawnSystems
public static class RespawnSystems.ClearEntityEffectsRespawnSystem
extends RespawnSystems.OnRespawnSystem
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Field Summary
Fields inherited from interface com.hypixel.hytale.component.system.ISystem
EMPTY_ARRAY -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetQuery()voidonComponentRemoved(Ref<EntityStore> ref, DeathComponent component, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) Methods inherited from class com.hypixel.hytale.server.core.modules.entity.damage.RespawnSystems.OnRespawnSystem
componentType, onComponentAdded, onComponentSetMethods inherited from class com.hypixel.hytale.component.system.System
getComponentRegistrations, getResourceRegistrations, registerComponent, registerComponent, registerComponent, registerResource, registerResourceMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.hypixel.hytale.component.system.ISystem
getDependencies, getGroup, onSystemRegistered, onSystemUnregisteredMethods inherited from interface com.hypixel.hytale.component.system.QuerySystem
test
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Constructor Details
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ClearEntityEffectsRespawnSystem
public ClearEntityEffectsRespawnSystem()
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Method Details
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getQuery
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onComponentRemoved
public void onComponentRemoved(@Nonnull Ref<EntityStore> ref, @Nonnull DeathComponent component, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) - Specified by:
onComponentRemovedin classRefChangeSystem<EntityStore,DeathComponent>
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