Class DelayedEntitySystem<ECS_TYPE>

All Implemented Interfaces:
ISystem<ECS_TYPE>, QuerySystem<ECS_TYPE>, TickableSystem<ECS_TYPE>
Direct Known Subclasses:
BiomeDataSystem, PortalTrackerSystems.UiTickingSystem, TempleRespawnPlayersSystem, UpdateSleepPacketSystem, VoidEventStagesSystem, VoidInvasionPortalsSpawnSystem

public abstract class DelayedEntitySystem<ECS_TYPE> extends EntityTickingSystem<ECS_TYPE>