Class HolderSystem<ECS_TYPE>
java.lang.Object
com.hypixel.hytale.component.system.System<ECS_TYPE>
com.hypixel.hytale.component.system.HolderSystem<ECS_TYPE>
- All Implemented Interfaces:
ISystem<ECS_TYPE>,QuerySystem<ECS_TYPE>
- Direct Known Subclasses:
AmbientEmitterSystems.EntityAdded,BalancingInitialisationSystem,BlockEntitySystems.BlockEntitySetupSystem,BlockHealthModule.EnsureBlockHealthSystem,BlockModule.MigrationSystem,BlockStateModule.LegacyBlockStateHolderSystem,BuilderToolsSystems.EnsureBuilderTools,BuilderToolsUserDataSystem,ChunkColumnMigrationSystem,ChunkSectionMigrationSystem,ChunkSystems.EnsureBlockSection,ChunkSystems.LoadBlockSection,CombatActionEvaluatorSystems.OnAdded,CombatViewSystems.Ensure,CombatViewSystems.EntityRemoved,DamageDataSetupSystem,DynamicLightSystems.Setup,EntityModule.LegacyEntityHolderSystem,EntityModule.MigrationSystem,EntityStatsSystems.Setup,EntitySystems.OnLoadFromExternal,EntityTrackerSystems.RemoveVisibleComponent,FlockMembershipSystems.NPCAddedFromWorldGen,FluidSystems.EnsureFluidSection,FluidSystems.SetupSection,ForcedMusicSystems.PlayerAdded,HitboxCollisionSystems.Setup,InteractionSystems.PlayerAddManagerSystem,ItemSystems.EnsureRequiredComponents,LegacyProjectileSystems.OnAddHolderSystem,ModelSystems.ApplyRandomSkin,ModelSystems.AssignNetworkIdToProps,ModelSystems.EnsurePropsPrefabCopyable,ModelSystems.ModelSpawned,ModelSystems.PlayerConnect,ModelSystems.SetRenderedModel,MountSystems.EnsureMinecartComponents,MovementStatesSystems.AddSystem,NPCInteractionSystems.AddSimulationManagerSystem,NPCReputationHolderSystem,NPCSystems.AddedFromWorldGenSystem,NPCSystems.LegacyWorldGenId,ObjectiveItemEntityRemovalSystem,ObjectiveLocationMarkerSystems.EnsureNetworkSendableSystem,ParkourCheckpointSystems.EnsureNetworkSendable,PhysicsValuesAddSystem,PlayerCameraAddSystem,PlayerChunkTrackerSystems.AddSystem,PlayerCollisionResultAddSystem,PlayerCraftingSystems.CraftingManagerAddSystem,PlayerMovementManagerSystems.AssignmentSystem,PlayerSystems.EnsureEffectControllerSystem,PlayerSystems.EnsurePlayerInput,PlayerSystems.EnsureUniqueItemUsagesSystem,PlayerSystems.PlayerRemovedSystem,PositionCacheSystems.RoleActivateSystem,PrefabPathSystems.AddedFromWorldGen,PrefabPathSystems.AddOrRemove,PrefabPathSystems.NameplateHolderSystem,ReachLocationMarkerSystems.EnsureNetworkSendable,RegisterTrackerSystem,RepulsionSystems.PlayerSetup,RoleBuilderSystem,RoleSystems.RoleActivateSystem,SnapshotSystems.Add,SpawnBeaconCheckRemovalSystem,SpawnMarkerSystems.AddedFromWorldGen,SpawnMarkerSystems.EnsureNetworkSendable,SpawnSuppressionSystems.EnsureNetworkSendable,TransformSystems.OnRemove,UIComponentSystems.Setup,VelocitySystems.AddSystem,WeatherSystem.PlayerAddedSystem,WorldSpawnJobSystems.EntityRemoved
public abstract class HolderSystem<ECS_TYPE>
extends System<ECS_TYPE>
implements QuerySystem<ECS_TYPE>
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Field Summary
Fields inherited from interface com.hypixel.hytale.component.system.ISystem
EMPTY_ARRAY -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionabstract voidabstract voidonEntityRemoved(Holder<ECS_TYPE> var1, RemoveReason var2, Store<ECS_TYPE> var3) Methods inherited from class com.hypixel.hytale.component.system.System
getComponentRegistrations, getResourceRegistrations, registerComponent, registerComponent, registerComponent, registerResource, registerResourceMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.hypixel.hytale.component.system.ISystem
getDependencies, getGroup, onSystemRegistered, onSystemUnregisteredMethods inherited from interface com.hypixel.hytale.component.system.QuerySystem
getQuery, test
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Constructor Details
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HolderSystem
public HolderSystem()
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Method Details
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onEntityAdd
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onEntityRemoved
public abstract void onEntityRemoved(@Nonnull Holder<ECS_TYPE> var1, @Nonnull RemoveReason var2, @Nonnull Store<ECS_TYPE> var3)
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