Class ProjectileConfig

java.lang.Object
com.hypixel.hytale.protocol.ProjectileConfig

public class ProjectileConfig extends Object
  • Field Details

    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
      See Also:
    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
      See Also:
    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
      See Also:
    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
      See Also:
    • MAX_SIZE

      public static final int MAX_SIZE
      See Also:
    • physicsConfig

      @Nullable public PhysicsConfig physicsConfig
    • model

      @Nullable public Model model
    • launchForce

      public double launchForce
    • spawnOffset

      @Nullable public Vector3f spawnOffset
    • rotationOffset

      @Nullable public Direction rotationOffset
    • interactions

      @Nullable public Map<InteractionType,Integer> interactions
    • launchLocalSoundEventIndex

      public int launchLocalSoundEventIndex
    • projectileSoundEventIndex

      public int projectileSoundEventIndex
  • Constructor Details

    • ProjectileConfig

      public ProjectileConfig()
    • ProjectileConfig

      public ProjectileConfig(@Nullable PhysicsConfig physicsConfig, @Nullable Model model, double launchForce, @Nullable Vector3f spawnOffset, @Nullable Direction rotationOffset, @Nullable Map<InteractionType,Integer> interactions, int launchLocalSoundEventIndex, int projectileSoundEventIndex)
    • ProjectileConfig

      public ProjectileConfig(@Nonnull ProjectileConfig other)
  • Method Details

    • deserialize

      @Nonnull public static ProjectileConfig deserialize(@Nonnull io.netty.buffer.ByteBuf buf, int offset)
    • computeBytesConsumed

      public static int computeBytesConsumed(@Nonnull io.netty.buffer.ByteBuf buf, int offset)
    • serialize

      public void serialize(@Nonnull io.netty.buffer.ByteBuf buf)
    • computeSize

      public int computeSize()
    • validateStructure

      public static ValidationResult validateStructure(@Nonnull io.netty.buffer.ByteBuf buffer, int offset)
    • clone

      public ProjectileConfig clone()
      Overrides:
      clone in class Object
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object