Class ApplyForceInteraction


public class ApplyForceInteraction extends SimpleInteraction
  • Field Details

    • NULLABLE_BIT_FIELD_SIZE

      public static final int NULLABLE_BIT_FIELD_SIZE
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    • FIXED_BLOCK_SIZE

      public static final int FIXED_BLOCK_SIZE
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    • VARIABLE_FIELD_COUNT

      public static final int VARIABLE_FIELD_COUNT
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    • VARIABLE_BLOCK_START

      public static final int VARIABLE_BLOCK_START
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    • MAX_SIZE

      public static final int MAX_SIZE
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    • velocityConfig

      @Nullable public VelocityConfig velocityConfig
    • changeVelocityType

      @Nonnull public ChangeVelocityType changeVelocityType
    • forces

      @Nullable public AppliedForce[] forces
    • duration

      public float duration
    • verticalClamp

      @Nullable public FloatRange verticalClamp
    • waitForGround

      public boolean waitForGround
    • waitForCollision

      public boolean waitForCollision
    • groundCheckDelay

      public float groundCheckDelay
    • collisionCheckDelay

      public float collisionCheckDelay
    • groundNext

      public int groundNext
    • collisionNext

      public int collisionNext
    • raycastDistance

      public float raycastDistance
    • raycastHeightOffset

      public float raycastHeightOffset
    • raycastMode

      @Nonnull public RaycastMode raycastMode
  • Constructor Details

  • Method Details