Interface Resource<ECS_TYPE>

All Superinterfaces:
Cloneable
All Known Implementing Classes:
AmbienceResource, AStarNodePoolProviderSimple, Blackboard, BlockCounter, BlockMapMarkersResource, BlockModule.BlockStateInfoNeedRebuild, ChunkSavingSystems.Data, ChunkSuppressionQueue, ChunkUnloadingSystem.Data, CombatViewSystems.CombatDataPool, DelayedEntitySystem.Data, DelayedSystem.Data, EntityInteractableSystems.QueueResource, FloodFillEntryPoolProviderSimple, IndexedStorageChunkStorageProvider.IndexedStorageCache, InstanceDataResource, IntangibleSystems.QueueResource, InvulnerableSystems.QueueResource, KillTrackerResource, LocalSpawnState, NewSpawnStartTickingSystem.QueueResource, PlayerSavingSystems.SaveDataResource, PortalWorld, PrefabEditSession, ReputationDataResource, RespondToHitSystems.QueueResource, RoleChangeSystem.RoleChangeQueue, SnapshotSystems.SnapshotWorldInfo, SortBufferProviderResource, SpatialResource, SpawnSuppressionController, SprintStaminaRegenDelay, TimeResource, WeatherResource, WorldPathData, WorldSomnolence, WorldSpawnData, WorldTimeResource

public interface Resource<ECS_TYPE> extends Cloneable
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final Resource[]
     
  • Method Summary

    Modifier and Type
    Method
    Description
     
  • Field Details

    • EMPTY_ARRAY

      static final Resource[] EMPTY_ARRAY
  • Method Details