Hierarchy For Package com.hypixel.hytale.builtin.beds.sleep.components
Class Hierarchy
- java.lang.Object
- com.hypixel.hytale.builtin.beds.sleep.components.PlayerSomnolence (implements com.hypixel.hytale.component.Component<ECS_TYPE>)
- com.hypixel.hytale.builtin.beds.sleep.components.SleepTracker (implements com.hypixel.hytale.component.Component<ECS_TYPE>)
Interface Hierarchy
- com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep.FullyAwake (implements com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep)
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
Record Class Hierarchy
- java.lang.Object
- java.lang.Record
- com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep.MorningWakeUp (implements com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep)
- com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep.NoddingOff (implements com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep)
- com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep.Slumber (implements com.hypixel.hytale.builtin.beds.sleep.components.PlayerSleep)
- java.lang.Record