Class AbstractPlayerCommand

Direct Known Subclasses:
AmbienceEmitterAddCommand, BlockBulkFindHereCommand, BlockBulkReplaceCommand, BlockInspectFillerCommand, BlockInspectPhysicsCommand, BlockInspectRotationCommand, BlockRowCommand, BlockSelectCommand, BrushConfigClearCommand, BrushConfigDebugStepCommand, BrushConfigExitCommand, BrushConfigListCommand, BrushConfigLoadCommand, BrushConfigLoadCommand.LoadByNameCommand, CheckpointAddCommand, CheckpointResetCommand, ClearBlocksCommand, ClearEditHistory, ClearEntitiesCommand, ContractSelectionCommand, CopyCommand, CopyCommand.CopyRegionCommand, CursedHeldItemCommand, CutCommand, CutCommand.CutRegionCommand, DamageCommand, DebugPlayerPositionCommand, DebugShapeArrowCommand, DebugShapeClearCommand, DebugShapeConeCommand, DebugShapeCubeCommand, DebugShapeCylinderCommand, DebugShapeSphereCommand, DeselectCommand, DismountCommand, EditLineCommand, EmoteCommand, EnvironmentCommand, ExpandCommand, ExtendFaceCommand.ExtendFaceBasicCommand, ExtendFaceCommand.ExtendFaceWithRegionCommand, FillCommand, FlipCommand, FlipCommand.FlipWithDirectionCommand, FluidCommand.GetCommand, FluidCommand.SetCommand, FluidCommand.SetRadiusCommand, GameModeCommand, GiveCommand, GlobalMaskCommand, GlobalMaskCommand.GlobalMaskClearCommand, GlobalMaskCommand.GlobalMaskSetCommand, HitboxCollisionRemoveCommand.HitboxCollisionRemoveSelfCommand, HollowCommand, HotbarSwitchCommand, HubCommand, ImageImportCommand, InstanceExitCommand, InstancesCommand, InstanceSpawnCommand, InteractionClearCommand, InteractionRunCommand, InteractionRunSpecificCommand, InventoryBackpackCommand, InventoryClearCommand, InventoryItemCommand, InventorySeeCommand, ItemStateCommand, KillCommand, LeaveCommand, MemoriesCapacityCommand, ModelCommand, ModelCommand.ModelResetCommand, ModelCommand.ModelSetCommand, MoveCommand, MoveCommand.MoveWithDirectionAndDistanceCommand, MoveCommand.MoveWithDistanceCommand, NPCAllCommand, NPCBlackboardCommand.ReservationCommand, NPCBlackboardCommand.ReserveCommand, NPCFlockCommand.GrabCommand, NPCFlockCommand.JoinCommand, NPCFlockCommand.LeaveCommand, NPCFlockCommand.PlayerLeaveCommand, NPCMessageCommand, NPCRunTestsCommand, NPCSensorStatsCommand, NPCSpawnCommand, NPCSpawnCommand.SpawnPageCommand, NPCTestCommand.ProbeTestCommand, ObjectiveCompleteCommand.CompleteObjectiveCommand, ObjectiveCompleteCommand.CompleteTaskCommand, ObjectiveCompleteCommand.CompleteTaskSetCommand, ObjectiveHistoryCommand, ObjectiveLocationMarkerCommand.AddLocationMarkerCommand, ObjectivePanelCommand, ObjectiveReachLocationMarkerCommand.AddReachLocationMarkerCommand, ObjectiveStartCommand.StartObjectiveCommand, ObjectiveStartCommand.StartObjectiveLineCommand, ObjImportCommand, OpSelfCommand, PasteCommand, PasteCommand.PasteAtPositionCommand, PlayerEffectApplyCommand, PlayerEffectClearCommand, PlayerRespawnCommand, PluginCommand.PluginManageCommand, Pos1Command, Pos2Command, PrefabCommand.PrefabLoadByNameCommand, PrefabCommand.PrefabLoadCommand, PrefabCommand.PrefabSaveCommand, PrefabEditInfoCommand, PrefabEditKillEntitiesCommand, PrefabEditModifiedCommand, PrefabEditSaveUICommand, PrefabEditSelectCommand, PrefabEditTeleportCommand, PrefabEditUpdateBoxCommand, PrefabPathAddCommand, PrefabPathEditCommand, PrefabPathMergeCommand, PrefabPathNewCommand, RecipeCommand.Forget, RecipeCommand.Learn, RecipeCommand.List, RedoCommand, RedoCommand.RedoWithCountCommand, RepairFillersCommand, ReplaceCommand, ReplaceCommand.ReplaceFromToCommand, RotateCommand.RotateArbitraryVariant, RotateCommand.RotateAxisVariant, SelectChunkCommand, SelectChunkSectionCommand, SelectionHistoryCommand, SetCommand, ShiftCommand, ShowBuilderToolsHudCommand, SoundCommand, SpawnBeaconsCommand.Add, SpawnBeaconsCommand.ManualTrigger, SpawnCommand, SpawnItemCommand, SpawnMarkersCommand.Add, SpawnSuppressionCommand.Add, StackCommand, StackCommand.StackWithCountCommand, StackCommand.StackWithDirectionAndCountCommand, StashCommand, StopNetworkChunkSendingCommand, SubmergeCommand, TeleportBackCommand, TeleportForwardCommand, TeleportHistoryCommand, TeleportHomeCommand, TeleportToCoordinatesCommand, TeleportTopCommand, TeleportToPlayerCommand, TeleportWorldCommand, TintCommand, ToggleBlockPlacementOverrideCommand, UndoCommand, UndoCommand.UndoWithCountCommand, UpdateSelectionCommand, ViewportCommand, WallsCommand, WarpGoCommand, WarpGoVariantCommand, WarpSetCommand, WhereAmICommand, WhoAmICommand, WorldMapClearMarkersCommand, WorldMapDiscoverCommand, WorldMapUndiscoverCommand, WorldPathBuilderCommand.WorldPathBuilderAddCommand, WorldPathBuilderCommand.WorldPathBuilderClearCommand, WorldPathBuilderCommand.WorldPathBuilderGotoCommand, WorldPathBuilderCommand.WorldPathBuilderLoadCommand, WorldPathBuilderCommand.WorldPathBuilderRemoveCommand, WorldPathBuilderCommand.WorldPathBuilderSaveCommand, WorldPathBuilderCommand.WorldPathBuilderSetCommand, WorldPathBuilderCommand.WorldPathBuilderSimulateCommand, WorldPathBuilderCommand.WorldPathBuilderStopCommand

public abstract class AbstractPlayerCommand extends AbstractAsyncCommand
  • Field Details

    • MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD

      @Nonnull private static final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD
    • MESSAGE_COMMANDS_ERRORS_PLAYER_OR_ARG

      @Nonnull private static final Message MESSAGE_COMMANDS_ERRORS_PLAYER_OR_ARG
  • Constructor Details

    • AbstractPlayerCommand

      public AbstractPlayerCommand(@Nonnull String name, @Nonnull String description)
    • AbstractPlayerCommand

      public AbstractPlayerCommand(@Nonnull String name, @Nonnull String description, boolean requiresConfirmation)
    • AbstractPlayerCommand

      public AbstractPlayerCommand(@Nonnull String description)
  • Method Details