Interface IBaseEvent<KeyType>

All Known Subinterfaces:
IAsyncEvent<KeyType>, IEvent<KeyType>
All Known Implementing Classes:
AddPlayerToWorldEvent, AddWorldEvent, AllNPCsLoadedEvent, AllWorldsLoadedEvent, AssetEditorActivateButtonEvent, AssetEditorAssetCreatedEvent, AssetEditorClientDisconnectEvent, AssetEditorFetchAutoCompleteDataEvent, AssetEditorRequestDataSetEvent, AssetEditorSelectAssetEvent, AssetEditorUpdateWeatherPreviewLockEvent, AssetMonitorEvent, AssetPackRegisterEvent, AssetPackUnregisterEvent, AssetsEvent, AssetStoreEvent, AssetStoreMonitorEvent, BootEvent, ChunkEvent, ChunkPreLoadProcessEvent, CommonAssetMonitorEvent, DrainPlayerFromWorldEvent, EditorClientEvent, EntityEvent, EntityRemoveEvent, GenerateAssetsEvent, GenerateDefaultLanguageEvent, GenerateSchemaEvent, GroupPermissionChangeEvent, GroupPermissionChangeEvent.Added, GroupPermissionChangeEvent.Removed, ItemContainer.ItemContainerChangeEvent, LivingEntityInventoryChangeEvent, LivingEntityUseBlockEvent, LoadAssetEvent, LoadedAssetsEvent, LoadedNPCEvent, MessagesUpdated, PlayerChatEvent, PlayerConnectEvent, PlayerCraftEvent, PlayerDisconnectEvent, PlayerEvent, PlayerGroupEvent, PlayerGroupEvent.Added, PlayerGroupEvent.Removed, PlayerInteractEvent, PlayerMouseButtonEvent, PlayerMouseMotionEvent, PlayerPermissionChangeEvent, PlayerPermissionChangeEvent.GroupAdded, PlayerPermissionChangeEvent.GroupRemoved, PlayerPermissionChangeEvent.PermissionsAdded, PlayerPermissionChangeEvent.PermissionsRemoved, PlayerReadyEvent, PlayerRefEvent, PlayerSetupConnectEvent, PlayerSetupDisconnectEvent, PluginEvent, PluginSetupEvent, PrepareUniverseEvent, RegisterAssetStoreEvent, RemoveAssetStoreEvent, RemovedAssetsEvent, RemoveWorldEvent, SendCommonAssetsEvent, ShutdownEvent, SingleplayerRequestAccessEvent, StartWorldEvent, TreasureChestOpeningEvent, Window.WindowCloseEvent, WorldEvent, WorldPathChangedEvent

public interface IBaseEvent<KeyType>